Travel unseen with Artemis
Stealth keeps you hidden while sailing and using peaceful services, with a second press to reveal yourself.
Live · 0.16.0 · 2026-09-26T12:58:45.902Z

- Stealth lasts until you cancel it or perform a revealing action. Press its button again to reveal yourself; cancelling costs no Favor and works during the cooldown.
- Other sailors cannot see your ship. Your own ship remains faintly visible, and you can keep sailing while hidden.
- Fishing, attacking, other abilities, skull offerings, prayer, crafting and changing gods reveal you. Collecting loot or treasure, opening a treasure chest, and dropping items also end Stealth.
- Banking, buying and selling, marketplace and Trading Center actions, equipment changes, repairs, recycling and old-blueprint exchanges keep Stealth active.
- NPCs lose their target when you disappear. An NPC fighting only you returns home and resets; another visible sailor’s fight continues.
Reading a treasure clue, travelling and digging preserve Stealth until the reward is collected. Rejected actions do not reveal you.
Opening menus, mail, hiscores, the store, Premium and guides does not end Stealth. The spell tooltip stays short; the wiki carries the full action list.
Artemis Stealth is live in game 0.16.0. Reload the game to load the updated controls.
